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Ediciones Vigía: A Cuban Artists’ Collective Reimagining the Paperback Book

Earlier this year I curated a pop-up exhibition of Ediciones Vigía artists’ books as part of my Ellin M. Kelly Internship in Special Collections and Archives. The exhibit, which ran from May 21st—22nd, featured twenty-two Cuban artists’ books from the 1990s. In Cuba during the 1980s, mass-produced paperbacks were the

Librarian Kelly Hallisy Honored with Staff Excellence Award

At this year’s Academic Convocation, DePaul librarian Kelly Hallisy will be honored with a Staff Excellence Award. This award recognizes staff members whose service represents the highest standards of quality and effectiveness and is presented to individuals who demonstrate innovation, initiative and collaboration in their efforts to support DePaul’s mission

There’s Still Time to Finish Your Summer Reading List! Popular Fiction, Non-Fiction and Audiobooks Available in the Palace Project App

Do you still have books left on your summer reading list? Are you looking for audiobooks to listen to on your Labor Day road trip? Did you previously use Boundless and want to know where to find our e-books now? Popular fiction, non-fiction, and audiobooks are now available in the

Skepticism (Not Cynicism): Navigating Knowledge in a Time of Uncertainty – DePaul Library Co-hosts the 24th Annual Information Literacy Summit

In partnership with the College of DuPage, and with support from the RAILS grant for Continuing Education, the DePaul University Library co-hosted the 26th annual Information Literacy Summit on May 1, 2026, at the College of DuPage in Glen Ellyn. The summit brought together an in-person audience of over 120

New Consoles, Controllers, Cameras, and More Coming Soon to the Loanable Technology Collection

The DePaul University Library is updating our Loanable Technology Collection! As we prepare to add new equipment, review and repair the current collection, and update check-out procedures, we’d like to share these updates: Starting June 22nd, long-term loanable technology and accessories, such as video game consoles and cameras, will be